When a character gets stunned position ( as well as incapacitated , mortal or dead) doesnīt receive these messages: You are stunned, but will probably recover You are incapacitated and will slowly die, if not aided You are mortally wounded, and will die soon, if not aided. or You have been KILLED! (People in your room can see them, but you donīt) I have been studying the code and the problem could be using act messages (in the void act(...) definition at comm.c appears something like: ' .... || !IS_AWAKE(to) ' ) A possible solution could be changing, in fight.c, the act messages to send_to_char_color, an example: act( AT_HURT, "You are stunned, but will probably recover.", victim, NULL, NULL, TO_CHAR ); must change to: send_to_char_color("&cYou are stunned, but will probably recover.\n\r", victim); -- ******************************************************************************** Desden, el Chaman Tibetano. Personal Web: http://luisso.net/inicio.htm Snippets Page: http://luisso.net/smaug_snippets.htm ********************************************************************************